|
3 |
✓resolved |
COLLADA Import - automatically insert bounding volumes |
SceneJS |
lindsay.kay (at xeolabs) |
over 14 years old |
|
4 |
✓resolved |
COLLADA import - proper instancing of geometry |
SceneJS |
lindsay.kay (at xeolabs) |
over 14 years old |
|
5 |
✓resolved |
SceneJS.loadCollada - caching ID from URL not unique when importing separate COLLADA assets |
SceneJS |
lindsay.kay (at xeolabs) |
over 14 years old |
|
6 |
✓resolved |
Texture - load timeout to too tight? |
SceneJS |
lindsay.kay (at xeolabs) |
over 14 years old |
|
7 |
new |
Memory management - no cache management is implemented for SceneJS.load |
SceneJS |
lindsay.kay (at xeolabs) |
over 14 years old |
|
8 |
open |
separate logs for dae vs texture loading |
SceneJS |
lindsay.kay (at xeolabs) |
over 14 years old |
|
9 |
✓resolved |
texture loading in background |
SceneJS |
lindsay.kay (at xeolabs) |
over 14 years old |
|
10 |
✓invalid |
Online IDE - Efficient logging |
SceneJS |
lindsay.kay (at xeolabs) |
about 14 years old |
|
11 |
new |
Auto-compute aspect from viewport |
SceneJS |
lindsay.kay (at xeolabs) |
over 14 years old |
|
15 |
new |
SceneJS.stationary - generalise for all view transform types |
SceneJS |
lindsay.kay (at xeolabs) |
over 14 years old |
|
16 |
✓resolved |
Shader attempts to shade and texture wire frame geometry |
SceneJS |
lindsay.kay (at xeolabs) |
over 14 years old |
|
19 |
✓hold |
SceneJS.boundingBox visibility mode |
SceneJS |
lindsay.kay (at xeolabs) |
over 14 years old |
|
20 |
✓resolved |
SceneJS.geometry default type value |
SceneJS |
lindsay.kay (at xeolabs) |
over 14 years old |
|
21 |
✓resolved |
SceneJS.text node |
SceneJS |
lindsay.kay (at xeolabs) |
over 14 years old |
|
22 |
✓resolved |
Tidy up src repository |
SceneJS |
lindsay.kay (at xeolabs) |
over 14 years old |
|
23 |
new |
SceneJS.geometry - support dynamic configuration |
SceneJS |
lindsay.kay (at xeolabs) |
over 14 years old |
|
24 |
✓resolved |
SceneJS.renderer.enableTexture2D not restoring on departure |
SceneJS |
lindsay.kay (at xeolabs) |
over 14 years old |
|
25 |
✓resolved |
SceneJS.loadCollada not parsing positions/uv's as floats |
SceneJS |
lindsay.kay (at xeolabs) |
over 14 years old |
|
26 |
✓resolved |
SceneJS.material image loads do not need SceneJS process management |
SceneJS |
lindsay.kay (at xeolabs) |
over 14 years old |
|
27 |
new |
SceneJS.material - support procedurally-generated textures |
SceneJS |
lindsay.kay (at xeolabs) |
over 14 years old |
|
28 |
✓resolved |
Mutable nodes - node objects with setters & getters |
SceneJS |
lindsay.kay (at xeolabs) |
over 14 years old |
|
29 |
✓resolved |
SceneJS.loadCollada not reusing loaded asset - keeps reloading |
SceneJS |
lindsay.kay (at xeolabs) |
over 14 years old |
|
30 |
✓resolved |
SceneJS.load to work same-domain when no proxy defined on SceneJS.scene |
SceneJS |
lindsay.kay (at xeolabs) |
over 14 years old |
|
31 |
open |
Warnings for API misusage |
SceneJS |
lindsay.kay (at xeolabs) |
over 14 years old |
|
32 |
new |
Support scene graph node search |
SceneJS |
lindsay.kay (at xeolabs) |
over 14 years old |
|
33 |
new |
Use GPU for matrix math where supported |
SceneJS |
lindsay.kay (at xeolabs) |
over 14 years old |
|
34 |
✓invalid |
Selector nodes should reset memoisation levels on switch |
SceneJS |
lindsay.kay (at xeolabs) |
over 14 years old |
|
35 |
✓resolved |
Integrate JSDoc into build |
SceneJS |
lindsay.kay (at xeolabs) |
over 14 years old |
|
36 |
new |
SceneJS.fog color should default to ambient color |
SceneJS |
lindsay.kay (at xeolabs) |
over 14 years old |
|
37 |
new |
Pixellation on canvas with specified with CSS |
SceneJS |
lindsay.kay (at xeolabs) |
over 14 years old |