SceneJS.boundingBox visibility mode
Reported by lindsay.kay (at xeolabs) | April 18th, 2010 @ 11:48 PM | in V0.7.3
Have SceneJS.boundingBox nodes render themselves as wireframe cubes when in "visible mode".
This way we can check on the goodness of bounding volume hierarchies.
Comments and changes to this ticket
-
lindsay.kay (at xeolabs) April 18th, 2010 @ 11:51 PM
- Milestone set to V0.7.3
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lindsay.kay (at xeolabs) April 19th, 2010 @ 08:30 AM
- State changed from new to hold
Kind of messy - would require SceneJS.boundingBox to delegate a SceneJS.geometry in "visible" mode.
COLLADA import could easily have a "visible bounding boxes" mode, however, at least for debugging.
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SceneJS provides easy access to WebGL through a simple and declarative JavaScript API. The SceneJS API is functional, which enables its scene definitions to be really compact and expressive, while hooking into other JavaScript code just that little bit more smoothly.