|  | 28 | ✓resolved | Mutable nodes - node objects with setters & getters | SceneJS | lindsay.kay (at xeolabs) | over 15 years old | 
      
        |  | 30 | ✓resolved | SceneJS.load to work same-domain when no proxy defined on SceneJS.scene | SceneJS | lindsay.kay (at xeolabs) | over 15 years old | 
      
        |  | 35 | ✓resolved | Integrate JSDoc into build | SceneJS | lindsay.kay (at xeolabs) | over 15 years old | 
      
        |  | 33 | new | Use GPU for matrix math where supported | SceneJS | lindsay.kay (at xeolabs) | over 15 years old | 
      
        |  | 31 | open | Warnings for API misusage | SceneJS | lindsay.kay (at xeolabs) | over 15 years old | 
      
        |  | 29 | ✓resolved | SceneJS.loadCollada not reusing loaded asset - keeps reloading | SceneJS | lindsay.kay (at xeolabs) | over 15 years old | 
      
        |  | 26 | ✓resolved | SceneJS.material image loads do not need SceneJS process management | SceneJS | lindsay.kay (at xeolabs) | over 15 years old | 
      
        |  | 3 | ✓resolved | COLLADA Import - automatically insert bounding volumes | SceneJS | lindsay.kay (at xeolabs) | over 15 years old | 
      
        |  | 25 | ✓resolved | SceneJS.loadCollada not parsing positions/uv's as floats | SceneJS | lindsay.kay (at xeolabs) | over 15 years old | 
      
        |  | 27 | new | SceneJS.material - support procedurally-generated textures | SceneJS | lindsay.kay (at xeolabs) | over 15 years old | 
      
        |  | 19 | ✓hold | SceneJS.boundingBox visibility mode | SceneJS | lindsay.kay (at xeolabs) | over 15 years old | 
      
        |  | 21 | ✓resolved | SceneJS.text node | SceneJS | lindsay.kay (at xeolabs) | over 15 years old | 
      
        |  | 20 | ✓resolved | SceneJS.geometry default type value | SceneJS | lindsay.kay (at xeolabs) | over 15 years old | 
      
        |  | 24 | ✓resolved | SceneJS.renderer.enableTexture2D not restoring on departure | SceneJS | lindsay.kay (at xeolabs) | over 15 years old | 
      
        |  | 23 | new | SceneJS.geometry - support dynamic configuration | SceneJS | lindsay.kay (at xeolabs) | over 15 years old | 
      
        |  | 16 | ✓resolved | Shader attempts to shade and texture wire frame geometry | SceneJS | lindsay.kay (at xeolabs) | over 15 years old | 
      
        |  | 5 | ✓resolved | SceneJS.loadCollada - caching ID from URL not unique when importing separate COLLADA assets | SceneJS | lindsay.kay (at xeolabs) | over 15 years old | 
      
        |  | 15 | new | SceneJS.stationary - generalise for all view transform types | SceneJS | lindsay.kay (at xeolabs) | over 15 years old | 
      
        |  | 8 | open | separate logs for dae vs texture loading | SceneJS | lindsay.kay (at xeolabs) | over 15 years old | 
      
        |  | 7 | new | Memory management - no cache management is implemented for SceneJS.load | SceneJS | lindsay.kay (at xeolabs) | over 15 years old | 
      
        |  | 4 | ✓resolved | COLLADA import - proper instancing of geometry | SceneJS | lindsay.kay (at xeolabs) | over 15 years old | 
      
        |  | 6 | ✓resolved | Texture - load timeout to too tight? | SceneJS | lindsay.kay (at xeolabs) | over 15 years old |