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Auto-compute aspect from viewport
was created by lindsay.kay (at xeolabs)
Saturday Apr 17
ticket - Online IDE - Efficient logging was created by lindsay.kay (at xeolabs) 09:49 AM ticket
- texture loading in background was updated by lindsay.kay (at xeolabs) 09:10 AM ticket
- texture loading in background was updated by lindsay.kay (at xeolabs) 08:39 AM ticket
- separate logs for dae vs texture loading was updated by lindsay.kay (at xeolabs) 08:39 AM ticket
- texture loading in background was updated by lindsay.kay (at xeolabs) 08:35 AM ticket
- texture loading in background was created by collada 06:47 AM ticket
- separate logs for dae vs texture loading was created by collada 06:46 AM ticket
- Memory management - no cache manageme... was created by lindsay.kay (at xeolabs) 05:58 AM ticket
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COLLADA import - proper instancing of geometrywas updated by lindsay.kay (at xeolabs) 04:26 AM ticket -
Texture - load timeout to too tight?was updated by lindsay.kay (at xeolabs) 04:02 AM ticket - Texture - load timeout to too tight? was created by lindsay.kay (at xeolabs) 03:48 AM ticket
- SceneJS.loadCollada - caching ID from... was created by lindsay.kay (at xeolabs) 02:29 AM ticket
- COLLADA import - proper instancing of... was created by lindsay.kay (at xeolabs) 02:09 AM ticket
- COLLADA Import - automatically insert... was created by lindsay.kay (at xeolabs) 02:04 AM ticket
- V0.7.3 was created by lindsay.kay (at xeolabs) 01:59 AM milestone
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SceneJS provides easy access to WebGL through a simple and declarative JavaScript API. The SceneJS API is functional, which enables its scene definitions to be really compact and expressive, while hooking into other JavaScript code just that little bit more smoothly.
V0.7.9—33% complete
Completed 2 of 6 tickets
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api docs
asset proxy
babel
boundingbox
browser issues
bvh animation
child array config
collada
collada boundingbox
collada geometry
critical errors
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dynamic config
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ide
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scenejs.camera
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scenejs.load
scenejs.loadcollada
scenejs.loadcollada parsefloat scenejs.boundingbox
scenejs.loadmtl
scenejs.loadobj
scenejs.materia
scenejs.material
scenejs.matrix
scenejs.name
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scenejs.onevent
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scenejs.outofvramexception
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