SceneJS: V0.7.6
OBJ and MTL Import
Cameras, lights and contributor info included in Collada import
Closed Tickets
-
✔ #114
Fix SceneJS.WithData argumentsscenejs.withdata ✓resolved -
✔ #118
Prohibit dynamic URI base for SceneJS.Instancescenejs.instance ✓resolved -
✔ #107
Extend SceneJS.Scene to receive configs a la SceneJS.WithConfigsscenejs.scene scenejs.withconfigs scenejs.withdata ✓resolved -
✔ #123
Remove gl.enable(gl.TEXTURE_2D)scenejs.texture ✓resolved -
✔ #96
Display call stack in error loggingno tags ✓resolved -
✔ #111
Invert SceneJS.Camera position/orient transformsscenejs.camera ✓resolved -
✔ #99
Configure JSONP proxy with a strategy objectscenejs.load ✓resolved -
✔ #101
LoadCollada to create subgraph structure corresponding to Collada schemascenejs.instance ✓resolved -
✔ #116
Fine-grained debug configsdebugging ✓resolved -
✔ #112
examples missing source js filesno tags ✓resolved -
✔ #113
Optional "info" property on SceneJS.Nodescenejs.node ✓resolved -
✔ #104
Add subidentifier (SID) to SceneJS.Nodescenejs.node scenejs.selector ✓resolved -
✔ #110
Use SceneJS.Node#sid instead of SceneJS.Namescenejs.name ✓resolved -
✔ #105
Create SceneJS.WithConfigs node to set values on sub-nodesscenejs.withconfigs ✓resolved -
✔ #100
Shorten node IDs within loaded subgraphsscenejs.load scenejs.loadcollada ✓resolved -
✔ #98
Process tracking for texture creationscenejs.texture ✓resolved -
✔ #94
Make default material visible with no lightsscenejs.lights scenejs.material ✓resolved -
✔ #93
Object [object Object] has no method 'getLogger'no tags ✓resolved -
✔ #92
Support "../" in relative SceneJS.Instance name configscenejs.instance scenejs.symbol ✓resolved -
✔ #91
Type missing in SceneJS.Symbolscenejs.symbol ✓resolved
Create your profile
Help contribute to this project by taking a few moments to create your personal profile. Create your profile ยป
SceneJS provides easy access to WebGL through a simple and declarative JavaScript API. The SceneJS API is functional, which enables its scene definitions to be really compact and expressive, while hooking into other JavaScript code just that little bit more smoothly.