#111 ✓resolved
lindsay.kay (at xeolabs)

Invert SceneJS.Camera position/orient transforms

Reported by lindsay.kay (at xeolabs) | June 9th, 2010 @ 05:42 AM | in V0.7.6

When placed above a Camera node, View-space transform nodes such as Rotate and Translate now define how the camera is oriented and positioned, rather than the orientation and translation of the content viewed through the camera. In effect, the angles and offsets of those nodes are the inverse of what they would be if they were below the Camera within the hierarchy.

Comments and changes to this ticket

Please Sign in or create a free account to add a new ticket.

With your very own profile, you can contribute to projects, track your activity, watch tickets, receive and update tickets through your email and much more.

New-ticket Create new ticket

Create your profile

Help contribute to this project by taking a few moments to create your personal profile. Create your profile ยป

SceneJS provides easy access to WebGL through a simple and declarative JavaScript API. The SceneJS API is functional, which enables its scene definitions to be really compact and expressive, while hooking into other JavaScript code just that little bit more smoothly.

Shared Ticket Bins

People watching this ticket

Pages