Invert SceneJS.Camera position/orient transforms
Reported by lindsay.kay (at xeolabs) | June 9th, 2010 @ 05:42 AM | in V0.7.6
When placed above a Camera node, View-space transform nodes such as Rotate and Translate now define how the camera is oriented and positioned, rather than the orientation and translation of the content viewed through the camera. In effect, the angles and offsets of those nodes are the inverse of what they would be if they were below the Camera within the hierarchy.
Comments and changes to this ticket
-
lindsay.kay (at xeolabs) June 23rd, 2010 @ 09:47 AM
- State changed from new to resolved
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SceneJS provides easy access to WebGL through a simple and declarative JavaScript API. The SceneJS API is functional, which enables its scene definitions to be really compact and expressive, while hooking into other JavaScript code just that little bit more smoothly.