#118 ✓resolved
lindsay.kay (at xeolabs)

Prohibit dynamic URI base for SceneJS.Instance

Reported by lindsay.kay (at xeolabs) | June 25th, 2010 @ 12:57 PM | in V0.7.6

Dynamic config of SceneJS.Instance nodes is fine, as long as it's only the fragment part of the URI that changes.

Good:

This is OK because the Instance will loadone subgraph, once and for all, then instance different camera Symbols from within that.

SceneJS.instance(
   function(data) {

     return {
          uri: "http://fo.com/models/myModel.dae" + data.get("fragment") // Eg. "#VisualSceneNode/camera1"
     };
 })</code>



Bad:

This is bad because internally the Instance might load a completely different file each time, which although theoretically SceneJS memory management would keep up, it would do heavy swapping.

SceneJS.instance(

function(data) {
     return {
          uri: data.get(&quot;uri&quot;) // Eg. &quot;http://fo.com/models/myModel.dae#VisualSceneNode/camera1&quot;
     };
 })</code>



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SceneJS provides easy access to WebGL through a simple and declarative JavaScript API. The SceneJS API is functional, which enables its scene definitions to be really compact and expressive, while hooking into other JavaScript code just that little bit more smoothly.

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