Change SceneJS.Geometry "type" to "resource"
Reported by lindsay.kay (at xeolabs) | September 4th, 2010 @ 12:52 PM | in V0.7.7
Required for: https://xeolabs.lighthouseapp.com/projects/50643/tickets/162-remove...
To avoid JSON clash with node "type", Geometry "type" becomes "method". This optional property identifies its VBOs as being shared with other Geometries that specify the same "resource" value.
Eg:
{
type: "geometry",
resource: "myBox",
//...
}
Comments and changes to this ticket
-
lindsay.kay (at xeolabs) September 4th, 2010 @ 12:53 PM
- Tag set to json
-
lindsay.kay (at xeolabs) September 4th, 2010 @ 12:54 PM
- Milestone set to V0.7.7
-
lindsay.kay (at xeolabs) September 4th, 2010 @ 03:34 PM
- State changed from new to resolved
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SceneJS provides easy access to WebGL through a simple and declarative JavaScript API. The SceneJS API is functional, which enables its scene definitions to be really compact and expressive, while hooking into other JavaScript code just that little bit more smoothly.