Hack to fall back on old createTexture API
Reported by lindsay.kay (at xeolabs) | August 16th, 2010 @ 01:22 AM | in V0.7.7
Signature for createTexture changed a while back - http://blog.tojicode.com/2010/07/obsolete-teximage2d-wha.html
Found that FireFox supported this, but Chrome lagged behind, so I create textures as below. Remove this when all browser are using the new signature.
try {
/* New API change - https://xeolabs.lighthouseapp.com/projects/50643/tickets/129-fix-for-calling-obsolete-teximage2d
*/
context.texImage2D(context.TEXTURE_2D, 0, context.RGBA, context.RGBA, context.UNSIGNED_BYTE, cfg.image);
} catch (e) {
/* Fall back for old browser
*/
context.texImage2D(context.TEXTURE_2D, 0, cfg.image, cfg.flipY);
}
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SceneJS provides easy access to WebGL through a simple and declarative JavaScript API. The SceneJS API is functional, which enables its scene definitions to be really compact and expressive, while hooking into other JavaScript code just that little bit more smoothly.