#141 ✓resolved
lindsay.kay (at xeolabs)

Instance-Symbol child inheritance broken for WithConfigs and Socket nodes

Reported by lindsay.kay (at xeolabs) | August 7th, 2010 @ 06:49 AM | in V0.7.7

Sub-nodes of an Instance node are supposed to be temporarily inherited by the right-most leaf node of the target Symbol's subtree - algorithm described here: http://scenejs.wikispaces.com/Instancing+Algorithm

This was broken for SceneJS.WithConfigs and SceneJS.Socket, which were using the old broken technique of passing the child array down through the scene traversal context stack. Result was that children were lost on descent into these nodes' children.

Fix them to use the new callback trick.

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SceneJS provides easy access to WebGL through a simple and declarative JavaScript API. The SceneJS API is functional, which enables its scene definitions to be really compact and expressive, while hooking into other JavaScript code just that little bit more smoothly.

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