Node dynamic config callbacks should execute on Node's scope
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lindsay.kay (at xeolabs)
- State changed from new to resolved
This is part of the plan for on-demand FPS : #137 FPS on demand to reduce CPU load by idling scene graph
The idea is to more clearly define those channels through which scene state changes occur so we can determine need for the next frame render.
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lindsay.kay (at xeolabs)
- State changed from resolved to invalid
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