SceneJS.Selector.getSelection broken
Reported by lindsay.kay (at xeolabs) | May 11th, 2010 @ 11:11 AM | in V0.7.5
Array iteration broken in cloning:
for (var i = 0; i < this._selection; i++) { // Should have length
selection[i] = this._selection[i];
}
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SceneJS provides easy access to WebGL through a simple and declarative JavaScript API. The SceneJS API is functional, which enables its scene definitions to be really compact and expressive, while hooking into other JavaScript code just that little bit more smoothly.