SceneJS ortho and frustum call getNodeConfig which doesn't exist anymore
Reported by delfick | May 11th, 2010 @ 05:58 AM | in V0.7.5
When you use SceneJS.ortho or SceneJS.frustrum it complains that getNodeConfig doesn't exist. After looking at the code, it seems these two are the only things that call this function and it isn't defined anywhere.....
Comments and changes to this ticket
-
lindsay.kay (at xeolabs) May 11th, 2010 @ 06:55 AM
- Milestone set to V0.7.5
- Tag set to scenejs.frustum, scenejs.ortho
- State changed from new to open
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lindsay.kay (at xeolabs) May 11th, 2010 @ 10:00 AM
- State changed from open to resolved
Cheers delfick
Fixed now for V0.7.5 release in a day or two.
I'll tweet when that happens - http://twitter.com/xeolabs
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SceneJS provides easy access to WebGL through a simple and declarative JavaScript API. The SceneJS API is functional, which enables its scene definitions to be really compact and expressive, while hooking into other JavaScript code just that little bit more smoothly.