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Move Collada BoundingBoxes up a level to enclose Textures

#77

At the moment, BoundingBoxes generated in Collada loads wrap at the Material level:

//...
SceneJS.Texture({ ... },
    SceneJS.boundingBox({ ... },
        SceneJS.Material({ ... },
            SceneJS.Geometry({... }))))
//...

Need to move them up to like so, or at least create another one around the texture:

//...
SceneJS.boundingBox({ ... },
    SceneJS.Texture({ ... },
        SceneJS.Material({ ... },
            SceneJS.Geometry({... }))))
//...

Reported by lindsay.kay (at xeolabs) · May 14th, 2010 @ 01:00 AM

State: invalid
Milestone: V0.7.5

Activity

  1. lindsay.kay (at xeolabs)
    lindsay.kay (at xeolabs)
    • State changed from new to invalid

    Already works that way!

    May 14th, 2010 @ 02:19 AM

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