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Race condition with picking

#187

It's possible to issue a SceneJS.withNode("my-scene").pick(..) right in the middle of a scene traversal, thereby putting the scene graph into PICKING_MODE in the middle of a scene traversal, which causes the PickModule to think it's in picking mode when it gets a SCENE_RENDERED event. The module then finds it has no bound pick buffer and we get an NPE.

Reported by lindsay.kay (at xeolabs) · October 26th, 2010 @ 11:26 AM

State: new
Milestone: V0.7.9

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