Allow hyphenated names in SceneJS.createNodeType
Reported by lindsay.kay (at xeolabs) | August 30th, 2010 @ 01:42 AM
Instead of having to define nodes like this:
SceneJS.BoundingBox = SceneJS.createNodeType("boundingBox");
allow this:
SceneJS.BoundingBox = SceneJS.createNodeType("bounding-box");
Comments and changes to this ticket
-
lindsay.kay (at xeolabs) September 18th, 2010 @ 09:16 AM
- Milestone cleared.
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SceneJS provides easy access to WebGL through a simple and declarative JavaScript API. The SceneJS API is functional, which enables its scene definitions to be really compact and expressive, while hooking into other JavaScript code just that little bit more smoothly.